korgy Δημοσιευμένο 27 Ιανουαρίου 2005 Share Δημοσιευμένο 27 Ιανουαρίου 2005 για κοιτάχτε καλά την πρώτη απόπειρα του εν λόγω συνθιού....σε αμερικάνικη Alpha Edition........ ιδού και το δελτίο του τότε τύπου... The OASYS® system is a patented (U.S. patent number 5,376,752), multiple digital signal processor (DSP) architecture, with the entire system clocking in at over 900 million instructions per second. This incredible processing power makes possible the revolutionary breakthrough of OASYS® open architecture, software-based synthesis. Instead of using dedicated hardware to produce oscillators, filters, and other synthesis elements, OASYS® uses software to construct them out of DSP resources. You can think of these DSP resources as tiny building blocks, like the components which make up electronic circuits; put together one way, they create an LFO; put together another way, and they make an EQ an oscillator, a reverb, or an envelope. Other instruments have been partially based on software technology, but they've always been constrained by more or less fixed architectures: a fixed number of voices of polyphony, limited amounts of power for filters or other processing, predetermined basic signal paths, and most importantly, a fixed number of synthesis algorithms (usually, only one). This is where the OASYS® open architecture comes in. OASYS® has no pre-defined oscillators, filters, envelopes, LFO's, or other synthesis elements; no fixed signal paths; and no preset number of voices. Instead, each voice or effect uses DSP building blocks to create all the elements that it needs, and then connects them together, with complete freedom, to form an algorithm (just like making patches on old-fashioned modular synthesizers-except that OASYS® has a lot more blocks to work with). This means that each different program or effect can have its own algorithm, if necessary, specifically tailored to its needs. Since each voice can build its own algorithm, OASYS® creates sound using any synthesis technology available, including physical modeling, additive synthesis, FM, analog simulations, stereo sample playback, vector synthesis, wave sequencing, and more. Different synthesis techniques can be used alone or in combination with each other; for instance, you can layer a physically modeled guitar with FM bells and an analog pad. Synthesis and effects algorithms are loaded into RAM from floppy disks or SCSI, just like program data and samples; there is no fixed set of ROM algorithms. New algorithms don't require upgrades to the operating system, even if they use completely new synthesis techniques. Instead, each program and effect carries with it the algorithms that it requires, so that OASYS® instantly, automatically upgrades itself every time a new sound is loaded! Summary of OASYS® features * Custom, high-performance Digital Signal Processor (DSP) system * High-performance custom DSPs, designed specifically for OASYS® deliver an unprecedented amount of synthesis power and flexibility. * This power and flexibility frees synthesis algorithms from their traditional hardware-based limitations, and makes open-architecture, software-based synthesis possible. * OASYS® creates its synthesis and effects in software, not in hardware. This is the basic concept behind all of the OASYS® features. * OASYS® supports all available synthesis technologies, currently including physical modeling, additive synthesis, FM, true analog simulations, stereo sample playback, vector synthesis, and wave sequencing. * New synthesis techniques will be created in the future; sound designers will be able to build algorithms which use these techniques, and OASYS® will be able to play those sounds. * OASYS® includes advanced, polyphonic physical modeling synthesis algorithms. * Instead of relying on a single, generic "physical modeling" algorithm, OASYS® makes it possible to use many different algorithms, each designed for a specific acoustic or electro-mechanical instrument. * Synthesis and effects algorithms are loaded from disk, so that as sound designers create new algorithms, they can be distributed quickly and cost-effectively. There is no fixed set of ROM algorithms; all algorithms are stored in RAM. * New algorithms don't require upgrades to the operating system, even if they use completely new synthesis techniques. Sounds and effects load their own algorithms automatically, for instant, transparent upgrades. * OASYS® is simply the most flexible synthesis platform ever developed. * Sound designers can custom-build completely different algorithms for each sound, free from the constraints of preset architectures. * This unprecedented flexibility allows sound designers to choose-and create the best possible method for making a particular sound, and fine-tune its timbre and response to the player to degrees impossible on any other instrument. * 20-bit 48kHz, 128-times oversampling D/A converters on all 8 outputs deliver the OASYS® sound with total clarity. Professional musicians will appreciate the unparalleled quality of OASYS® * OASYS® features Korg's new, intuitive TouchView graphical user interface. * In addition to its 76-key, after/ouch-sensitive keyboard, OASYS® provides sophisticated controllers for unprecedented expressiveness, including a pressure-sensitive ribbon controller, breath controller input, modulation joystick with both normal and vector modes, and more. http://www.myspace.com/korgyatopon Συνδέστε για να σχολιάσετε Κοινοποίηση σε άλλες σελίδες More sharing options...
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